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Maps subscribed to on steam workshop not downloading
Maps subscribed to on steam workshop not downloading










maps subscribed to on steam workshop not downloading

This page would need to double for the editor as well, so you can select mods to load when you load the editor for a map, per-map. It also seems inconsistent sometimes, for example, sometimes I have to join a server that has the mod, to load it properly, before I can edit the map. I know this page already sort of exists but it only shows subscribed mods, not installed, and it only takes effect over a restart. A missing mod shouldn't be removed from the list, but downloaded when you launch singleplayer instead, since sometimes you have to clear your mod folder (assuming you're connected to the internet). If possible, mods should be unloaded when you leave the server/singleplayer/editor.Ī possible way to deal with singleplayer is just a list of all installed mods with checkmarks, per-save, so you can enable and disable mods and it's linked to the save. Since assets can be loaded at runtime (which we see when you join a server and download the mod for the first time), I don't really see any problems with doing this. Mods (except localization mods) could be loaded when you join a server.įor singleplayer a more reliable way to select which mods load would be good. Since all assets in all enabled mods are loaded on startup, asset conflicts are very common.

maps subscribed to on steam workshop not downloading

On a related note, mod loading in general feels like it could be reworked some. You can test this by deleting them all and verifying your game.Īppworkshop_304930.acf file (renamed to.

maps subscribed to on steam workshop not downloading

For me they don't redownload on startup but verifying brings them back out of nowhere.Įven deleting the C:\Program Files (x86)\Steam\steamapps\workshop\appworkshop_304930.acf file doesn't fix it.












Maps subscribed to on steam workshop not downloading